We are organising the 4th
International Conference on Immersive and 3D Audio
Venice, Italy | 19–22 November 2026
Save the date! More info coming soon...
I3DA: Immersive Media in Heritage, Nature and Consciousness
I3DA 2026 will again focus on innovation in 3D immersive audio, including virtual acoustics, architectural and musical acoustics, subjective evaluations and listening tests, immersive soundscape design, and creative uses of immersive technologies. Furthermore, I3DA 2026 will be a special edition, that will include visual and interactive aspects of immersive media, such as related computer graphics, LIDAR scans, photogrammetry, immersive world building, digital archaeology, 3D visualization, and hardware and software applications across both fields. The aim is to open new possibilities for collaboration, networking, and deeper understanding between complementary sensory domains in immersive media.
I3DA 2026 would like to involve academic and industrial researchers to share their latest research, methods, and demos related to Immersive and 3D Audio, Interaction Design and Visuals in Audio Engineering, Computer Science and Visuals. Topics include virtual/augmented reality and their applications, digital archaeology, musical acoustics, signal processing in acoustics, non-linear acoustics in auralisation, machine learning related to immersive media, acoustics, heritage acoustics, psychoacoustics, gaming, art and sound studies contexts, bioacoustics and the environment. Further topics may be accepted.
I3DA will be indexed on IEEE like the last years, with Special Issues like last year.
The conference will represent the forefront of new methodologies and technologies in the field, establishing itself as a high-profile international meeting point for researchers and professionals in immersive media and 3D audio. This event will foster meaningful international collaborations—across academia, industry, heritage and museum institutions, the arts, and environmental initiatives—while driving forward innovation in immersive media.
Conference Venue
Venue details appearing soon...
Programme
Schedule appearing soon...
Call for Papers
We cordially invite you to submit your papers and posters for the International Conference on Immersive and 3D Audio (I3DA 2026). The Organizing Committee is pleased to announce that I3DA 2026 will be hosted in Piazza Scaravilli, University of Bologna, Italy.
I3DA 2026 will again focus on innovation in 3D immersive audio including architectural acoustics, virtual acoustics, automotive acoustics, subjective evaluations and listening tests, immersive soundscape design and creative uses of immersive technologies.
Special Edition Focus
Furthermore, I3DA 2026 will be a special edition, that will include visual and interactive aspects of immersive media, such as related computer graphics, LIDAR scans, photogrammetry, immersive world building, digital archaeology, 3D visualization, and hardware and software applications across both fields.
Planned Timeline
Specific dates will be announced soon for the following milestones:
- Official CFP announced
- Abstract Submissions Open in Easychair
- Abstract Submission Deadline
- Paper Submission Deadline
- Reviewing takes place
- Reviewer Notifications sent out
- Acceptance notifications sent out
- 2nd round of Review updates
- Submissions of Final Papers
- Submission of Presentations and Posters
How to Submit a Paper
To submit your full paper, please log into your SUBMISSION, click ADD FILES on the top-right hand side and add your file. The papers must be submitted via EasyChair paper management system, following the IEEE guidelines for proceedings papers.
The expected number of pages for contribution should preferably not exceed 10 pages for paper. Authors must follow IEEE ethical and writing guidelines.
Useful Resources:
- How to make a submission via EasyChair (Coming soon)
- IEEE conference templates (Coming soon)
Anti-Plagiarism Screening
We will conduct to the submitted papers an anti-plagiarism screening to ensure that all papers are clear, authentic and relevant to the conference material. We submit all papers to the Turnitin and/or Compilatio Scanner. Please note that once a paper is submitted to I3DA, it cannot be presented to other journals/conferences.
Templates
There are no page limits, but we suggest a maximum of 8-10 pages. Authors can download and use the following templates:
Templates for Oral Presentations and Posters
- Microsoft Word – A4 (Coming soon)
- LaTeX Template Instructions (Coming soon)
- Template (ZIP) (Coming soon)
Copyright
Please note: On the first page, left bottom footnote, add the correct copyright number.
For most papers the copyright notice is:
xxxx (to be announced)
For papers in which all authors are employed by the US government:
U.S. Government work not protected by U.S. copyright
For papers in which all authors are employed by a Crown government (UK, Canada, and Australia):
xxxx (to be announced)
For papers in which all authors are employed by the European Union:
xxxx (to be announced)
Publishing Policy
Authors of selected papers will be invited to submit extended versions for consideration in a special issue with one or more of the partner journals indexed on Scopus and WoS. Only submissions that were presented at the Conference by one of the authors may be invited to a special issue. Manuscripts have to be submitted to the special issue of the journal according to instructions provided in the invitation letter. Each manuscript will then be reviewed according to the journal policy. The authors are obliged to inform the conference of the status of their submission in a way provided in the invitation letter.
Indexing
All conferences and conference proceedings must meet IEEEs quality standards, and IEEE reserves the right not to publish any proceedings that do not meet these standards. Accepted and orally presented papers are submitted to IEEE Xplore. The IEEE makes every reasonable attempt to ensure that abstracts and index entries of content accepted into the program are included in databases provided by independent abstracting and indexing (A&I) services. Each A&I partner makes its own editorial decision on what content it will index. IEEE cannot guarantee entries are included in any particular database. IEEE reserves the right to exclude a paper from distribution after the conference (e.g., removal from IEEE Xplore) if the paper is not presented at the conference or does not comply with IEEE Best Practices.
Special Issues
- Special Issue – Journal of the Audio Engineering Society
- Special Issue – Applied Sciences
Registration
Registration info...
Sponsorship Opportunities
Partner with I3DA 2026
The International Conference on Immersive and 3D Audio (I3DA 2026) is the premier global forum connecting leading researchers, engineers, and industry professionals in spatial audio, VR/AR, architectural acoustics, and media.
Partnering with us in Venice (19–22 November 2026) offers a unique opportunity to position your brand as a thought leader, access specialized talent, and directly engage a highly technical audience.
All sponsorship amounts are listed excluding VAT.
Contact us for detailed sponsorship tiers and financial information.
Contact us for More InformationNext Steps
We are ready to work with you to create a customized package that aligns perfectly with your marketing objectives.
Contact Information
To discuss a partnership, please contact:
Dr. Cobi van Tonder
Email: cobi.vantonder@unibo.it
Patronage
Information regarding patronage will appear here soon.
Contacts
Organizers
General Conference Chair
Prof. Lamberto Tronchin
DA – CIARM – University of Bologna
Via C. Pavese 50, I-47521 Cesena, Italy
Email: lamberto.tronchin@unibo.it
Conference Director
Dr. Cobi van Tonder
Research Fellow, DA – University of Bologna
E-mail: info@i3da2026.org
Latest News
Venice Host Announcement!
November 2025
We are happy to announce that I3DA 2026 will be hosted in Venice, Italy.
Links to Previous Publications
Archive
2025 Immersive and 3D Audio (I3DA)
https://ieeexplore.ieee.org/document/112020482023 Immersive and 3D Audio (I3DA)
https://ieeexplore.ieee.org/xpl/conhome/10288631/proceeding2021 Immersive and 3D Audio (I3DA)
https://ieeexplore.ieee.org/xpl/conhome/9610826/proceeding